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Big-Boss

114 Game Reviews

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2 reviews are hidden due to your filters.

While I was playing this, I could tell that this game is more suited for mobile devices. Especially with the drag mechanic to get the ball to where it needs to go. I can still play it on my computer, but it seems a lot harder than it should be. I can't get past level three using my computer. The ball just wants to go wherever.

For the gameplay, I liked it, but like I said, this is a game more suited for mobile devices. I could probably give a more in depth review about the gameplay if I was playing it on a phone or tablet. For what I can say, though, It's simple and isn't a bad concept. The fact that there's gravity that kind of pulls you is kind of neat.

The music is very calm and relaxing. The space background was a nice touch, too.

For what you should improve, you should've made it so the player can't just play any level they want from the start. It's silly that I can play this game and just play the very last level without playing any of the previous levels.

devilcowgames responds:

Yeah that's true, i will fix that thanks and merry christmas :)

It's a decent little game with a cute design. The music is nice and soft sounding and has a retro sound to it.

As for gameplay, I wish the customers didn't come through so fast. It becomes manic very quickly and can put a lot of stress on the player. More upgrades would've been nice, like an upgrade to speed up the restocking process. Also, an in game pause option would've been nice as well.

It's checkers, nothing special and an overdone idea for a game, but it's not horrible. The AI is slow at times, but I see that problem has already been addressed. I'm surprised no one mentioned this, but why is the board at a sideways angle? Who plays checkers like that? It makes the game confusing, not to mention that it messed with my head and made me feel nauseous.

Artur-Felipe responds:

Thank you for the tips.

I've actually kind of missed your quiz games, so this was a nice thing to stumble upon, haha.

The quiz was simple and easy. It was too easy even, if you ask me. It would've been a nice if you put in a bonus timer like you did with your previous quiz games. It helped add some competition to the game.

I absolutely love the music. It's calm and relaxing, which is a good type of music to have for this type of game. The idea is nothing new or original, but it was fairly executed for the most part. Like some other users have said, the game is too luck based, which can make the game frustrating.

A very nice and fun little game. I enjoyed the puzzle mode the most. The classic mode could've been a little better in terms of how much time the player has before new shapes spawn.

The music was upbeat and suited the gameplay well. The sound effects were cool and added a little more fun to the gameplay.

Nice work!

I really enjoyed this game! Having different classes, different fighters in those classes to choose from and being able to balance out your stats how you wanted was nice.

I encountered two frustrating flaws in your game, though. First of all, the level 60 medal is only obtainable if you're level 60 or above and you die. By that time, my current character was basically unbeatable, so I could not unlock the medal unless I started over and balanced out my stats differently, so I was easier to kill, which was completely unfair.

Secondly, the same issue goes for the kill 500 enemies medal. The player should not have to die to obtain these two medals. It makes it more difficult than it has to be to obtain them. Fixing the issue with those two medals would be appreciated.

This game really makes you feel some of the struggles that come with trying to be an artist. I really enjoyed the aspect of making the player feel something. I don't know the struggles of being an artist, but I felt like this game gave me an idea of what it's like.

I really enjoyed the music, but it does get repetitive. The palm trees and sunset were nice visuals. I also liked the pixel art style.

I found this game to be needlessly difficult, however. Everything drains too quickly and I found it ridiculous that everything drains even when you're not doing anything. It makes no sense to lose money when you're not doing anything. I can understand the other three things draining when you're not doing anything, but money? No, definitely a flawed mechanic.

deathink responds:

Hey man, thanks for the review.
There has been a bunch of comments saying things like "it's makes no sense to lose money when you're doing nothing", this is false.
Everyday you live (at least as an adult) you are incurring debt because of things like rent, electric, food, taxes and the list goes on and on.
If life was truly a video game, it would be optimum to procure as much money in the least amount of time, because the more time you live the less money you will retain.
This is a super stressful concept that rattles subconsciously in the back of a lot of peoples minds, because instead of focusing on making the most money you can, you being focusing on losing the least money you can which is much more pessimistic in contrast.

It's a decent little escape game, like most of your other escape games. I really feel like you need to start doing something to spice up your games, though, since they are getting very repetitive and have been for a little while now.

Also, putting medals in your escape games made them more interesting to play. I don't know why you quit doing so.

Wow, the idea for this is really cool! So many different art pieces combined into a totem pole is a brilliant idea. I wish I found this sooner!

Great work everyone! This is very well done!

You can't drink all day if you don't start in the morning.

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