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Big-Boss

114 Game Reviews

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It's a decent little clicker game. The idea is kind of cute, but it's not all that special of a game. It's a clicker and there are so many clicker games out there, so it doesn't really stand out.

The medals are fine and aren't that hard to get except for the last one. I came back to this game to get the last medal. It was completely ridiculous how long I had to let this game sit for. It took me somewhere around 24 hours to get that medal. You should've made the last medal easier to get by either lowering the cost of a boat or changing the medal requirement to 40 boats instead of 50.

I really enjoyed this game! It even has a little bit of replay value, if you ask me. Seeing so many classic and nostalgic video games and consoles was very cool and being able to buy them was even cooler!

There are a couple of things in the game that you can't seem to make a profit off of, though. The Legend of Zelda: A Link to the Past and General Instrument AY38500 were the two things I could never make a profit off of. A customer would always want too much money for the Zelda game and I could only ever get the General Instrument AY38500 at it's retail price, so I would make no money when it was sold.

Also, I didn't like the fact that you had to pay to talk to the expert about an item. I really think that idea should've been scrapped. It can be more of a con than a pro when someone is new to the game and doesn't know the value of any of the items. It can burn a hole in the players wallet if they call the expert a lot.

Besides those two issues, this is a great game! I'd love to see a second installment with even more games and consoles to buy.

The second episode is really good just like the first one, if not a bit better! I like how you implemented the DBZ sound effects again and even put in a couple of MGS sound effects and Sonic's voice, too.

I'm surprised that a third episode hasn't been made yet! I'd like to see what happens next!

The first episode of this fan-made Sonic RPG is very good! Sure, it was a little short, but I didn't see that as a problem. Also, I really liked the DBZ sound effects you used. They added some nice intensity to the game.

This game is awesome in pretty much every aspect! The music is awesome, the gameplay is very action packed, and the graphics are nice and realistic.

The only thing that frustrates me about this game at times is when you crash into cars that it's not just a one hit scenario where you hit them, they do damage to you, and then you can just drive through them. If I hit a car I have to get out of it's way or it'll damage me even more. This was really frustrating this one time where I crashed into two cars and I couldn't get out of their way, so I hit them back and forth a few times before i could finally get around them. I almost wrecked my car in the process. I suppose it does make the game more realistic, but it's not an ideal function in a video game.

Honestly, I didn't expect much from this game at first. There isn't much to it, but it was surprisingly fun! I like the concept and some of the things that the people would say were kind of funny. The music is good and I don't mind the graphics.

A couple of things that could've been better are the medals and the smoke at the bottom of the game screen. With the smoke, the only reason I'm bringing that up is because it makes the last upgrade on the screen kind of hard to see. At first I didn't even notice there was an upgrade for hunger.

Then for the medals, the one that requires you to eat 500 people and the one that requires you to push 1000 people off of the cliff are a bit much. I really had to work to get those medals, which isn't always a bad thing, but when it comes to clicker type games it can really wear out a person's arm. Those two medals really tired my arm out, so I would know, haha.

Domo76 responds:

Thanks!! I am actually preparing to create a sequel and will take your comments seriously. Glad you liked it in spite those mistakes I made as beginner!

Well, it's not terrible, but it needs a LOT of improvements.

1. The music loop gets very annoying. There should be an option to mute the game's music.

2. On level 3, Dragonite was one of the catchable Pokemon and Dragonite isn't even a fire type.

3. There is no such thing as a magnet type Pokemon. Those Pokemon in level 6 are steel type Pokemon.

4. The shooting mechanic is sub par. It can't even successfully shoot a Pokeball that will catch a Pokemon the majority of the time.

5. Finally, it's Pokemon, not Pokemons. If you're really a fan, you should know that. Not to mention that you should know that there's no such thing as magnet type Pokemon.

Like I said, a lot of improvements need to be made. The idea is kind of interesting, but it was executed poorly.

It's a nice little game. I like the hobo theme you made the game around. I also like your drawing style.

This game would be a little better with some upgrades. It would also be nice if the piles of syringes didn't kill the hobo's flight completely when landed on.

Finally, I have no idea how to get the medals. I've played the game several times and I think that I would've got them by now. Are they working properly? Because no one has got them yet.

LunaWolfStudios responds:

Thanks for the review! The whole game was handrawn :D Also, Ignore the medals they will hopefully be fixed next update!

Definitely an...interesting concept, haha. Kind of makes me feel like I have poop in my throat when I play this, though.

It really is an interesting concept, if a bit gross, so props to you for that.

It's humorous, which is good. Yeah, it's poop humor, but the look on the dad's face when the kid poops is great.

One thing I don't really like about this game is how abrupt the poop moves sometimes. It kind of makes it hard to interpret when it's going to go to the other end.

Oh, and by the way, what the heck are they? Are they supposed to be anything? Or just big purple blobs? I'm curious, haha.

AlexVsCoding responds:

Hey! Thanks for the lengthy feedback! The characters are just people, I love drawing lumpy people and have been getting the hang of colour theory over the last year.

The way to tell how the poop is going to move is by looking in the background - When the car goes up a hill, it is pushed downwards. When you go downhill, it is pushed upwards. On flat land I opted for zero g to mix things up rather than standard gravity.

Over time, the forces applied in either direction increase with the timer, hence why it becomes more erratic and unpredictable. To tell which way it's about to move, look at the arms of the player and the hills in the background.

Thanks again and glad you enjoyed it!

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