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Big-Boss

114 Game Reviews

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2 reviews are hidden due to your filters.

It's a very overdone idea, so that's one reason why I can't give it a good score. The other reason is because some of the platforms are so low that it's almost impossible to see them.

The music isn't terrible, nor is the design, but this idea for a game has been done a million times. This a good type of game to start with, but don't expect to get good ratings from it. You should really improve on your game developing skills before making a new game.

AlanAlsoKnownAsCrow responds:

Thanks for playing.

Another nice little point 'n' click game from you!

I thought the dart board puzzle was kind of clever. Also, the teacher photocopying her face was kind of comical.

When will you be releasing the second part of The Gatekeeper?

This is an amazing game you guys!

1. The random generator mechanic was actually a ton of fun! From randomly choosing your character and their name to the amount of damage you could land on, it was all great.
2. I loved how there were so many different items to choose from when it came to armor, weapons, and shields. All of the designs were cool and well done. Not to mention that the special weapons were very comedic. Having the choice to fight with a pickle or a balloon animal was pretty funny.
3. The enemy designs were absolutely fantastic. I also like how there were very many different enemies to keep it interesting.
4.In my opinion, the coolest thing about this game was the totems. It was awesome that each one had their own special power to them. The green one was probably the best one, since it slowed down the random generator, making it easier to get what I wanted, haha.

Even though this is an incredible game, I wish there was something to do with the excess loot besides using the cauldron at the witch's shop. It doesn't hurt how the player plays the game, so I'm not going to reduce the score I'm giving this game, but it was just something that came across my mind.

Nonetheless, amazing game! It didn't take long for me to add this masterpiece to my favorites. Now I just have to beat hard mode, haha.

PestoForce responds:

Thanks for the great review! I definitely agree about needing something to do with all the extra loot!

I'm giving this game a poor score for the following reasons:

1. The upgrades get extremely outrageous. If I remember correctly, once I reached level 25 on an upgrade the price skyrocketed. Since the upgrades would only increase by ten each time, by level 25 an upgrade should cost 250, not 25000. I would understand maybe doubling the amount to make the game a little harder, but making the upgrades by level 25 100 times more expensive? Absolutely ridiculous. I played this for over half an hour and I wasn't even close to getting any medals because of how ridiculous the prices got.

2. You really should've implemented a save feature, especially since this game would take forever to beat because of the fact that the upgrade prices get way too expensive.

3. If you're going to make a clicker game, at least make it so the object the player will be clicking doesn't move to all parts of the screen. It was kind of annoying. Having the trash stay in one spot would've been much better.

I hope you take my criticism and use it to improve your game. If anything, please take my first piece of advice and tremendously lower the upgrade prices. If you keep them the way that they are now, a lot of players are going to get angry and give you poor scores. They're going to play this to try to get the medals. Then when they choose to stop playing this game because they can't get the medals, it's going to be hurting you and the score of this game.

Besides the great animation and that it's not a completely terrible concept, this game is horrible.

1. All of the clicking becomes too much very quickly. It would be better if it was entirely an idle game, not just the help you hire being the idle part.

2. It's incredibly stupid that once you kill a type of zombie that all of your upgrades reset when you move on to the next zombie. That's where the worst of all of the insane amount of clicking is.

3. I don't know why there's a timer with the second stage of the game. It's annoying that the game keeps stopping after the timer runs out. Not to mention that the zombie's health has to regenerate. The best possible option for stage two would've been to put the baby zombie in stage one. It has not as much health as the first zombie, so it should've been in the first stage and the whole timer element should've been scrapped. There could be more stages with a timer, but I don't think I'll ever know because I stopped on the third stage. It's just not worth it.

4. To explain even more why this game just isn't worth it, some of the medals are EXTREMELY hard to get. I'd be lucky if someday I could get through this game one time and get the medal for it. THREE or FOUR times, though? That's insanity. I'm willing to bet that some of the users who got those medals used a hack to get the medals without playing the game. It's just WAY too much to ask for. I can't see anyone actually going through with it.

The concept is nothing new, but it was executed decently for the most part. There are a couple of issues I have with this game.

1. The upgrade prices could be lower or the coin and gems values could be higher to make it so upgrades aren't so hard to buy.

2. Big Timmy mode is helpful, but it can also be unhelpful. Since you can't jump while big, there have been a few instances where I'm in Big Timmy mode and when he's reducing back to his normal size, it's right before an obstacle, giving me no time to react, ending my game. This especially pissed me off when I was six points away from beating the high score on the leaderboard . No one who plays this game should have to hope that Big Timmy mode doesn't end right before an obstacle or they're screwed.

madscs responds:

Thanks for the input, I'll make an update for the game in the near future so I'll be sure to keep this in mind! :)

This is actually a great clicker game! A lot of clicker games are very mediocre, so I was surprised to see how fun this game is!

Good qualities:

You added a couple original elements, such as the gambling mini games and the level system. Props to you for creating a clicker game with a couple news things to do.

Secondly, I can tell you put a lot of work into it. The graphics are great, the music is nice and doesn't get annoying, and there are a lot of elements to it, so the player doesn't get bored quickly like a lot of clicker games.

Bad Qualities:

There are a lot of grammatical errors.

The prices for the last three snowman upgrades are pretty steep.

P.S. This wasn't something to put as a bad quality, but this game would be even better if it had medals!

jamboska responds:

Thanks for the feedback! I am pleased to read it. Could you help me with translation? (Write that you want to correct.) English is not my main language. Thank you)

There's not a whole lot to say here, besides it's a very simple game that could use more enticing elements. The fill-up bars were different, so that was nice. Also, the cliffhanger was kind of cliché, but not too bad. I actually kind of want to see what happens in the next chapter. Finally, with the next chapter, please make it longer than this one.

Overall, a very short game with hardly any interesting qualities. Much improvement is needed and I hope you see to that in the development of the next chapter.

It's not bad, but it's not good either. It's just a recycled idea of Sim Apocalypse or Battleground Legends, except this one is really a miss. It would've been better if you kept the idle aspect with this game.

Also, there's a glitch which basically screws you over. If one of my men die while I have a box selected to try to add a new member, it makes it so I can't unselect that box. Then all I can do is either surrender or just wait for all of my men to die. I can hardly even play the game, so that's why I'm rating it so poorly.

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